Much of the game's gameplay and mannerisms are reminiscent of Police 911, so much to the point where it could be considered a quasi-sequel. Also, players do not lose lives when they shoot innocent civilians but rather have their ranks demoted. Unlike Lethal Enforcers and Lethal Enforcers II: Gunfighters, players must compete with other in making their way to checkpoints in various areas and capturing the wanted criminals allowing their ranks to be promoted. Raising the shield guard allows players to protect themselves from incoming bullets at the expense of not moving forward. Unlike Warzaid, simply pointing outside the screen performs the same shield-activating mechanism as described herein. Lethal Enforcers 3 is similar to World Combat which players shoot outside the screen to activate the shield. Players make their ways to checkpoints while shooting criminals, terrorists, or fugitives along the way. In Lethal Enforcers 3, players play as six different law enforcement roles in various scenarios in present day Tokyo, Japan.
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